top of page

* Subscribe to receive news about our latest soundbanks and offers

Thanks for subsrcibing!

You could find the Synth Presets walkthrough video below

Cinesphere II for Spectrasonics Omnisphere 2 is the second part of our CineSphere series focused on cinematic soundtrack music and game audio.

 

It contains 50 short synth / pluck presets heavily inspired by Gojira’s track Another World. Main purpose of those presets is to add some edged fast attack sounds that easily cut the mix while being used in a melodic, or arping maybe, way. They encompass 80’s like synths sound character most of the time inside a big amount of space while creating nice tails with the help of delay.

 

They are pretty much atmospheric and dark, most of the times with a dirty saturated/ distorted identity and they could be used both for melodic or rhythmic / harmonic performance within your productions. Beside cinematic style this soundbank could be a nice addition for electronic music especially techno genre with dark atmosphere. As the synths are short they work better in conjunction with the delay effect if the played notes are as closer quantized to their place as they could. 

 

Most of presets have an obvious percussive almost attack sound due to the AMP envelope. If you wish to soften the sounds then a good solution is to increase the attack of the AMP envelope (and/or the filter envelope – the filter most of the times is modulated by a similar to AMP env “plucky” envelope.

 

A nice tip is to automate the Decay of the AMP envelope to add more body or movement to the overall sound.

 

MW is used to add vibrato. As the presets are mainly short vibrato is very subtle but it could be useful for adding variations to the sound.

 

 

Patches were created with Omnisphere 2.8 and run best with this or newer edition

  • Software 2.8.4d
  • Soundsources v2.6.1c
  • Patches v2.8.1c

  

Cinesphere II - Omnisphere 2

13,00 €Price

Synth Presets Walkthrough Video

Please Note

Try to keep optimal levels of your synth tracks to avoid digital clipping from the synth’s output for the best sounding results and to avoid any potential equipment damage. While designing the sounds we try to keep at a good level but as the final level is a result of many different factors e.g., how many keys are pressed and with how much velocity always try to avoid digital clipping.

Using a limiter to ensure that no digital clipping occurs is recommended to keep equipment safe.

 

Legal notes: 

When purchasing our soundbanks you get a Non-Exclusive License to use the included presets as part of your commercial and non-commercial music compositions.

You may also like

bottom of page